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So what is the Until Dawn Effect? It comes down to two key aspects, genre, and budget.
Lemma Soft Forums
The vast majority of visual novels, especially ones with extensive branching stories, are romances. Either a guy protagonist getting together one out of several girls, or a girl with a guy, or some homosexual variant, or a girl and birds.
These things get weird. Rather than writing one story, you write five, or seven, or however many you need, each with two or three endings.
Each of the stories follows the main character building a relationship with a different being of whatever gender and species, and is mostly distinct from all the other stories. Maybe it will have small roles and cameos from the other characters, but little to none of their drama.
- The Until Dawn Effect
- Deiz visual novel dating sim all endings until dawn
With romance you can have several potential stories run parallel to one another. As for the budget problem, this is one of those odd cases of art where more money means less creative freedom.
Most if not all of the same art assets are used in every story route, and the programing is not particularly complex. I'm doing everything in my power to keep this as short as possible, which will probably impact on the quality, and the speed of the scenes is way above what you would find in a fully fleshed out Visual Novel because I absolutely HATE dragging out scenes for the sake of game play extension, the player should never have to read words on how annoying it is to be woken up by the protagonists childhood friend This primarily for people who did half the endings, and left it a week or I feel this removes the "grinding" aspect of skipping text until choice scenes, and then not remembering which one you've selected.
Or maybe I'll have them gray out as well I don't know how to do this unfortunately.
Hell I don't have persistent data down yet either, Programmers needed! The kind of story I'm writing sort of requires the player to get all the endings, if they are to have any real chance at understanding everything so I hope this also helps give people the motivation to do so.
Multiple endings, and unlockable routes. - Lemma Soft Forums
This also means that each ending is cannon. Which could be problematic for future episodes So yeah, lots of endings which unlock bonus content - Yay, or nay?
Ending check lists with vague hints after you've completed some of them - Yay, or nay?